Thursday 14 April 2011

14th April 2011 - Half Term

Yo!

Today is one day of Easter Half Term. I was doing my animation work, but then decided to look into my UDK level. I had a play around, testing the new layout of the foliage and decided to look into placing more pick-ups in my level. I've placed another health pick-up, an armour pick-up and a jump boost (Don't ask, never tried one, wanted to) I've just looked around my level and I've added my wall textures to the outside walls, just in case the player falls that far down. Looking at my rooftop, it looks a little plain, I might add more buildings around the area, just for show, make it look more interesting and not a floating roof top. I might also adjust the rooftops themselves, and have the walls, reach the kill zone, instead of having a floating rooftop.

Right now, the buildings now reach the floor, and looks better, but, now the walls look boring and repetitive. So, I'm going to place in some windows. I'm thinking of adding them as decals, get a window, decal it, so I can place the windows in where I want, and as the player is falling, there's no need to go to close to them. I was just looking through my packages for UDK, when I came across a package we created during learning the software, for a window we created. I decided to copy all the materials and assets for that level into my level package and tried the Windows out on the buildings. Right now, I'm not very keen on the level as it is now, but I do plan on changing it in more detail and not rushed later on.

Friday 1 April 2011

1st April 2011

Yo!

Today I've been doing small details to my level, such as adding a plain to my level. I did this by going to the 360 cities website on http://www.360cities.net/image/empire-state-building-panorama-manhattan-new-york-city#58.40,30.20,70.0 which gave a 360 view from the Empire State Buildings. I was able to change the views of the city, looking around, adding different camera effects like Fish Eye and also a planet view, which made the image look like the sky dome, which I saved a screenshot of and tried to create a few more sky domes using the dome and material for the original one. I also tried to create a sky dome for the floor, to make it look like the player is looking down. After tyring to create one, I decided to make a white-box square and placed a material of a bird-eye-view on the plain and created the look of a city beneath, like so.











After playing the level a few times with the new plain, I realised the water towers simply hovered on the level, so I created a small ledge to hold the towers on when the player looks at them. Like so...












After playing the level through, I decided to add more foliage to the level, by coping the plants and pots from other levels and added them to other areas and in different cominations. Like so.