Today I'm working on more assets for my level design.



This is my finished table at the moment. I have to wait until I can add the bump map to add more depth of the table.
After completing my table, I decided to create a chair for my table. The table does have around four chairs, but by making one, I can duplicate in my level to create four or more tables.

My chair was created but a cube. I split the cube into 5 diversions in height, this allowed me to shape the chair's back to have a curve look. After that I added the seat. I extruded the end of the back. I selected the faces and cut them, so I had a few more diversions to add the curve for the seat. After that I created the arms. To create the arms I selected the side faces and cut them into a smaller square and extruded out. I then cut more faces on the side of the seat this time, to extrude out to side and then extruded up to join the arms to the base. I merged the vertexes to make the seat and arms one. After completing the seat, I started the legs, like the rest of the chair, I cut a few faces before extruding.

Like the table, I was using a wood texture for the chairs, to make them match. I also used an occlusion to create the shadows on the textures.

This is the final chair I created. Like the table I need to get a bump[ map on the chair to enhance the textures.